Object Identity project
Bruno Latour[Design] is never a process that begins from scratch: to design is always to redesign. To design is never to create ex nihilo [from nothing].
- Computer Skills for Designers
- Illustrator Primer
- Digital Images: vector vs raster
- Photoshop+Illustrator Texture Techniques
- Lynda.com tutorials: Illustrator
- The Bezier Game
- Lindauer, Experimental Design, selected pages.
- Samara, “From Pencil to Mouse and Beyond,” pp. 102 – 37.
- Big Think, “Dave Evans on Ways of Thinking and Prototyping.”
- Through Process, “There’s No Easy Answers,” clip from Ep 12.
Urban Composites project
Paul RodgersAll design thought and action should emanate from a point of not knowing.
- Micheal Bierut, The Genius of the London Tube Map.
- Manoush Zomorodi, How Boredom Can Lead to Your Most Brilliant Ideas.
- Tony Fadell, The First Secret of Design Is … Noticing.
- Optional: Corner, “The Agency of Mapping.”
- PS Brushes: Kyle Webster Brushes
- Lynda.com tutorials: Photoshop
- Lynda.com tutorials: Adv Photoshop
Process Book project
Tony DunneNew hybrids of design are emerging. People don’t fit in neat categories; they’re a mixture of artists, engineers, designers, thinkers.
- Why You Should Make Useless Things
Simone Giertz, TED, 2018.
- The Pursuit of Ignorance
Stuart Firestein, TED, 2013.
- The Surprising Habits of Original Thinkers
Adam Grant, TED, 2016.
- The First Secret of Design Is … Noticing
Tony Fadell, TED, 2015.
- The Power of Creative Constraints
Brandon Rodriguez, TED‐Ed, 2017.
- How Boredom Can Lead to Your Most Brilliant Ideas
Manoush Zomorodi, TED, 2017.
- Where Good Ideas Come From
Steven Johnson, TED, 2010.
Writing and Presentations
For each project, we’ll be writing a short 250 – 300 word project statement, and then presenting your work and process to the class. Your goal for the statements is to write interesting content and explanations of your work that you will later put in your process books.
These readings are to prime you on getting started writing and then how to take your writing from Lamott’s “shitty first draft” to a finished piece of design writing. In class, we’ll be talking specifically about project statements, what those need to be, and how (and why) to write as a designer.